Beq's techy blog

Second Life Adventures in Building, Coding & Debugging.

Wednesday, 29 June 2016

Meshing about in Blender with Python

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Part 2 of my adventures in Blender add-on land A short one tonight as I've been busy with RL annoyances. In the last post on my B...
Thursday, 23 June 2016

Travelling with SL

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Travelling with Second Life Leaving building aside for a bit... I am travelling for work at the moment. Earlier this year I upgraded my l...
2 comments:
Monday, 13 June 2016

Adventures in Blender scripting - automating workflow

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Blender Addons I have decided to have a go at writing a Blender Addon to ease my Second Life Mesh development workflow. I will approach ...
Thursday, 20 February 2014

So what are the laws of Physics?

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I've been reworking the Mansard Roof on Maison Horta in Mesh. It is currently a sculptie created a year or two back using Sculpt Studio....
1 comment:

Time lapse video: Building using Mesh Studio

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Hi all, I recently made a free gift to accompany the February edition of Prim Perfect and the resumption of my Mesh creation articles. I de...
1 comment:
Thursday, 27 December 2012

Getting Physical - Revamping a staircase

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One common feature of late 19th Century middle class urban houses in Europe was the entrance staircase. In the usual manner of design, a kit...

Revisiting an earlier project - Chimney stack 2012 and some history

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Those who know me inworld will know that my home "Maison Horta" has been around for over 5 years now in some form or other. Over o...
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About Me

Beq
Builder and Content Creator, Firestorm viewer developer. All viewer dev work is unpaid and voluntary, my responsibilities tend to be focussed on OpenSim, Content Creation and performance.
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